![]() ![]() Game version identical to 1971 FE version. Game version very similar to the HW Race Team edition Game version similar to the 1995 Race Team Version. Game version similar to the 1998 FE version Game version paint & tampos unlike any released version Game version identical to the 1971 FE version Game version identical to the 1995 Race Team version Game version similar to the 1968 FE Version Game version identical to the 1998 FE version The 1st of 2 cars that was part of the Crashers series Thunder Roller has notably lower acceleration than Jet Threat, for example. From lowest to highest, it is dark green, yellow, red, then pink.Īcceleration appears to also be different among each vehicle. Unlike other stats, the color used for Control changes depending on how high or low it is. The best-handling car in the game is an 8-way tie between the Shadow Jet, Speed Blaster, Sol-Aire CX-4, Formula 5000, Go Kart, Hot Wheels 500, Twin Mill, and Twin Mill II. Cars with higher handling are better suited for the curves of each track. Lastly, Control determines a car's handling. The most durable cars are the Gulch Stepper and Super Van. A car with high Durability will destroy a car with lower durability in a collision initiated by either. The Go Kart has the highest Stunts stat.ĭurability, shown in blue, determines a car's resistance to hazards such as TNT crates, HazMat barrels, other cars, or collisions with walls or road forks. The higher the Stunts ability, the faster the car will spin, roll, or flip in the air, which allows for earning more turbos from various tricks. Stunts, shown in bright green, determines a car's maneuverability in the air. ![]() The fastest cars in the game are the Rigor Motor, Power Pipes, Twin Mill, and Twin Mill II. Additionally, Sol-Air CX-4 is 10 MPH faster than Speed Blaster, but Speed Blaster is shown as being faster. Splittin' Image II, for example, is 1 MPH faster than Street Rodder, but the Street Rodder is shown as being faster. Top Speed, shown in red, determines the car's top speed, though for some vehicles it is incorrect. Power-up icons found around the track give various performance enhancements.Įach car has its own measurements in 4 categories: Top Speed, Stunts, Durability, and Control. The car in use will take damage based on running into obstacles or other cars. Stunts can be executed by holding the directional pad or analog stick in certain directions while in mid-air to add to the turbo meter for increased speed.Īs seen in the hint screens, using the controller to perform various stunts from jumping-off points gains 'Turbos' which allow short bursts of speed. The game features a total of 40 playable vehicles. Secret tracks can be unlocked by winning races and new cars can be used by finding 'Mystery Car' bonuses hidden in each track. 2013 Audi R8 Coupé V10 plus 5.The focus of the game is racing one of a selection of vehicles through various themed race tracks.2554 AMG Transport Dynamics M12S Warthog CST.For greater ease in navigating the list, you can use "Ctrl + F" on your computer and type in the manufacturer or car you want to find. Note: This list is organized by the manufacturer (alphabetical), then the model year (oldest to newest), then the model name (alphabetical). If you notice we're missing any cars, or have made any mistakes, don't hesitate to let us know. We'll continue to update and add to this list as we receive more information. While this hasn't quite reached Forza Horizon 4's astounding 700-long car roster, FH5 still has several years of ongoing support ahead of it. With a launch list surpassing its predecessor and more cars arriving all the time via updates, DLC, and events, Forza Horizon 5's full car list is something to witness.įorza Horizon 5's current car list numbers over 680 unique vehicles, and was well over 500 at launch. Racing games understandably revolve around their car collection, and Playground Games has ensured that Forza Horizon 5 is the most impressive in the series. ![]()
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